Search
 
 

Display results as :
 


Rechercher Advanced Search

Latest topics
» EotE: Oil, Sweat and Treasure
Wed Mar 01, 2017 10:51 pm by mikey

» EotE Campaign Chat
Mon Feb 20, 2017 4:32 am by Tsukiyumi

» General discussion
Mon Feb 13, 2017 12:38 am by Tsukiyumi

» Edge of the Empire stats, character sheets, ships, etc
Sat Feb 11, 2017 12:27 am by Tsukiyumi

» Ratwaters Revenge (GURPS Fallout)
Sun Oct 16, 2016 4:59 pm by mikey

» GURPS Fallout Character Stuff
Sun Sep 18, 2016 10:14 pm by Cypher

» Fallout Chat Thread
Fri Sep 09, 2016 2:28 pm by Aaron

» 17 Days (OOC thread)
Mon Jul 04, 2016 6:34 pm by Deepcrush

» 17 Days (RP)
Sun Jul 03, 2016 5:11 pm by mikey

Shopmotion


Navigation
 Portal
 Index
 Memberlist
 Profile
 FAQ
 Search
Affiliates
free forum


EotE Campaign Chat

View previous topic View next topic Go down

EotE Campaign Chat

Post by Aaron on Mon Jan 11, 2016 9:08 pm

What it says on the tin.
avatar
Aaron
Player
Player

Posts : 682
Join date : 2011-05-28
Age : 39
Location : Timepire Mobile Command Center (Canada)

View user profile http://disabledshooting.blogspot.com/

Back to top Go down

Re: EotE Campaign Chat

Post by mikey on Wed Feb 01, 2017 9:00 pm

OK, gonna try to figure out this CF of a dice system. I guess my first attempt will be on the front sight attachment on my hold-out blaster; there is only one mod available, and it requires an average Mechanics check. I hope I'm doing this right: 5 Ability dice (Intellect 5,) and Mechanics 2 upgrades two of those to Proficiency dice so we now have 3 Ability dice and 2 Proficiency dice, plus 2 Difficulty dice (modding a front sight attachment is an average-difficulty task.) No boosts or setbacks, so here goes - I'm using an online roller, since the roller in the forum doesn't have a d8:

Ability dice = 3d8 = 4, 4, 7
Proficiency dice = 2d12 = 10, 3
Difficulty dice = 2d8 = 5, 1

So, that's 6 successes, three advantages, and one threat; for a sum total of 6 successes and two advantages. So successful mod and I'll leave it to Aaron to see if the net advantages mean anything in this case.
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: EotE Campaign Chat

Post by mikey on Wed Feb 01, 2017 9:31 pm

OK, modding the blaster actuating module on my blaster pistol should be the same, except for it being Hard (3x difficulty dice) difficulty. so the first of two available +1 dam mods:
3d8 = 1, 4, 7
2d12 = 2, 4
3d8 (difficulty) = 2, 3, 1

That is, net result of 3 successes, 1 advantage
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: EotE Campaign Chat

Post by mikey on Wed Feb 01, 2017 9:36 pm

2nd +1 dam mod:
3d8 = 4, 5, 4
2d12 = 3, 1
3d8 (difficulty) = 1, 5, 6
= 5 successes, 1 threat
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: EotE Campaign Chat

Post by mikey on Wed Feb 01, 2017 9:43 pm

First +1 Pierce mod:
3d8 = 4, 2, 1
2d12 = 2, 11
3d8 (diffficulty) = 7, 4, 7 (shit!)

hokay, that's 4 succeses, 3 threats... jack + shit.
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: EotE Campaign Chat

Post by mikey on Wed Feb 01, 2017 9:48 pm

2nd +1 Pierce mod:
3d8 = 5, 7, 6
2d12 = 12, 12
3d8 (difficulty) = 5, 2, 3
= 2 failures, 2 advantages
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: EotE Campaign Chat

Post by mikey on Wed Feb 01, 2017 9:52 pm

So... modding is all done, reflected in the character sheet. My questions is this: aside from successful checks, that's 2 net Advantages on the hold-out; does this have any effect?
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: EotE Campaign Chat

Post by mikey on Tue Feb 07, 2017 12:28 am

Alright, Ch'omak's and Petey's GP scanners have 0.5 km motion sensing range, 1.5 km acoustic/heat/radiation/etc. range, and comm interception range greater than we need.  Is there a roll to make with these things?  There's no skill use noted under the item description.

*EDIT* My char being who he is, of course, I'll be scanning for anything else of value to "requisition," as well.
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: EotE Campaign Chat

Post by mikey on Thu Feb 09, 2017 8:16 pm

I'll need a difficulty for Computer skill for reprogramming the droid fighters, and for Stealth skill for sneaking up towards the Gonk droid (if there is anything to sneak up on.)
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: EotE Campaign Chat

Post by mikey on Thu Feb 09, 2017 10:28 pm

Hokay, hard task for R4 to reprogram the fighters: Knowledge 5, Computers 2 = 3 ability + 2 proficiency + 3 difficulty
3d8 ability: 5, 7, 5 = 3 advantage, 1 success
2d12 proficiency: 4, 2 = 3 successes
3d8 difficulty: 3, 3, 4 = 4 failures, 1 threat

total = +2 advantages
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: EotE Campaign Chat

Post by mikey on Thu Feb 09, 2017 10:34 pm

Easy task for stealthy approach: Ag 3 = 3 ability + 1 difficulty

3d8 ability: 8, 5, 3 = 3 advantage, 1 success
1d8 difficulty: 1 failure

total = +3 advantages
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: EotE Campaign Chat

Post by Tsukiyumi on Sat Feb 11, 2017 5:22 pm

Easy task to check the med bay; my Perception skill of 2 and Cunning stat of 2 give me two Proficiency dice, vs 1 difficulty die.

Rolled 2 success, 1 advantage, 1 failure.

Total: 1 success, 1 advantage.

_________________


There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
avatar
Tsukiyumi
Admin
Admin

Posts : 435
Join date : 2011-05-27
Age : 36
Location : Beyond Thunderdome

View user profile http://isgf.forumotion.com

Back to top Go down

Re: EotE Campaign Chat

Post by mikey on Tue Feb 14, 2017 7:42 pm

So, about this power droid... is it mobile, in need of repair or programming, or what?
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: EotE Campaign Chat

Post by Aaron on Wed Feb 15, 2017 10:14 am

Its functional but stuck in a room because its commlink has failed so it can't open the door.
avatar
Aaron
Player
Player

Posts : 682
Join date : 2011-05-28
Age : 39
Location : Timepire Mobile Command Center (Canada)

View user profile http://disabledshooting.blogspot.com/

Back to top Go down

Re: EotE Campaign Chat

Post by mikey on Wed Feb 15, 2017 1:05 pm

Aaron wrote:Its functional but stuck in a room because its commlink has failed so it can't open the door.

Laughing

Is the door operable... you know, for someone with arms and hands?
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: EotE Campaign Chat

Post by Aaron on Wed Feb 15, 2017 2:07 pm

Lol, yes
avatar
Aaron
Player
Player

Posts : 682
Join date : 2011-05-28
Age : 39
Location : Timepire Mobile Command Center (Canada)

View user profile http://disabledshooting.blogspot.com/

Back to top Go down

Re: EotE Campaign Chat

Post by mikey on Wed Feb 15, 2017 2:19 pm

OK, I'll post up about finding it and freeing it from its diabolical prison. I'll probably have the R4 give it a droid version of a psych eval/once-over on the old programming... I'll put up a Computer skill roll for him, if successful and if there's to find in that little brain that relates to the boss-man and why we're getting this thing, you can let me know via PM here or instant messenger.
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: EotE Campaign Chat

Post by mikey on Wed Feb 15, 2017 3:56 pm

OK, gonna take a shot at stunning one of the mynocks and scattering the rest. Since I'd previously walked right up to them, I'm gonn ago at close range (easy.) Agility 3 and Ranged (Light) means 1 proficiency + 2 ability, +1 difficulty.

proficiency = 1d12 = 7
ability = 2d8 = 6, 8
difficulty = 1d8 = 6
setback (mynock defense = 1; +1 for modification) = 2, 2 (blanks)
total = 1 success, 4 advantages, 1 threat = 1 success, three advantages

I'd say I got the little fucker pretty good. +1 Pierce eliminates the mynock's Soak 1; leaves 9 damage (base 6 +3 modded) +1 crit. for three advantages. Mynock Strain threshold = 1, for 8 remaining... without bothering with the crit, can I assume I stunned the bastard? And that the rest fly off to a slightly different part of the hangar?
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: EotE Campaign Chat

Post by Aaron on Wed Feb 15, 2017 8:21 pm

You can.
avatar
Aaron
Player
Player

Posts : 682
Join date : 2011-05-28
Age : 39
Location : Timepire Mobile Command Center (Canada)

View user profile http://disabledshooting.blogspot.com/

Back to top Go down

Re: EotE Campaign Chat

Post by mikey on Fri Feb 17, 2017 2:47 pm

Dice pool for Perception test: Cunning 4, Perception 1 = 3 ability dice, 1 proficiency die, 1 boost die (racial ability,) 2 difficulty dice (average)

According to that dice roller thingy program Pres had = net 5 success, 1 advantage
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: EotE Campaign Chat

Post by mikey on Fri Feb 17, 2017 2:49 pm

Dice pool for Petey's Mechanics test: Intellect 5, Mechancs 2 = 3 ability dice, 2 proficiency dice, 2 difficulty dice (average)

net 4 success, 4 advantage
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: EotE Campaign Chat

Post by Tsukiyumi on Mon Feb 20, 2017 4:32 am

Knowledge (Lore) check to see if Fenda recognizes Heinf's outburst as Force-related:

Int 4 and Lore skill of 1 means I get 3 ability dice and 1 advantage die vs a hard (3 difficulty die) check.

Results: 3 advantage, 4 success, 3 threat

Net: 4 success.

I'm going to go ahead and have her draw her blaster.

_________________


There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
avatar
Tsukiyumi
Admin
Admin

Posts : 435
Join date : 2011-05-27
Age : 36
Location : Beyond Thunderdome

View user profile http://isgf.forumotion.com

Back to top Go down

Re: EotE Campaign Chat

Post by Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum