Search
 
 

Display results as :
 


Rechercher Advanced Search

Latest topics
» EotE: Oil, Sweat and Treasure
Wed Mar 01, 2017 10:51 pm by mikey

» EotE Campaign Chat
Mon Feb 20, 2017 4:32 am by Tsukiyumi

» General discussion
Mon Feb 13, 2017 12:38 am by Tsukiyumi

» Edge of the Empire stats, character sheets, ships, etc
Sat Feb 11, 2017 12:27 am by Tsukiyumi

» Ratwaters Revenge (GURPS Fallout)
Sun Oct 16, 2016 4:59 pm by mikey

» GURPS Fallout Character Stuff
Sun Sep 18, 2016 10:14 pm by Cypher

» Fallout Chat Thread
Fri Sep 09, 2016 2:28 pm by Aaron

» 17 Days (OOC thread)
Mon Jul 04, 2016 6:34 pm by Deepcrush

» 17 Days (RP)
Sun Jul 03, 2016 5:11 pm by mikey

Shopmotion


Navigation
 Portal
 Index
 Memberlist
 Profile
 FAQ
 Search
Affiliates
free forum


Chat

View previous topic View next topic Go down

Chat

Post by Aaron on Thu Feb 05, 2015 8:11 pm

---^
avatar
Aaron
Player
Player

Posts : 682
Join date : 2011-05-28
Age : 39
Location : Timepire Mobile Command Center (Canada)

View user profile http://disabledshooting.blogspot.com/

Back to top Go down

Re: Chat

Post by Aaron on Thu Feb 05, 2015 8:35 pm

Anybody care if I port over Wallace's backstory as a Synthetic? Its essentially zero cost.

He'd be a combo of the Ash type and the Batty type.


Early Maturation 4 [8], Disease-Resistant [+8 to HT] [5], No degeneration in 0G [1], Sterile [1], Mistaken Identity [-5], Social Stigma [Minority group] [-5], Unusual Biochemistry [-5](Perflubron Blood), Intron Messages [0]
avatar
Aaron
Player
Player

Posts : 682
Join date : 2011-05-28
Age : 39
Location : Timepire Mobile Command Center (Canada)

View user profile http://disabledshooting.blogspot.com/

Back to top Go down

Re: Chat

Post by Aaron on Thu Feb 05, 2015 8:51 pm

Disregard, i'm going to see if I can fit it in properly.
avatar
Aaron
Player
Player

Posts : 682
Join date : 2011-05-28
Age : 39
Location : Timepire Mobile Command Center (Canada)

View user profile http://disabledshooting.blogspot.com/

Back to top Go down

Re: Chat

Post by Aaron on Thu Feb 05, 2015 11:10 pm

There, not all the details are up but he's playable.
avatar
Aaron
Player
Player

Posts : 682
Join date : 2011-05-28
Age : 39
Location : Timepire Mobile Command Center (Canada)

View user profile http://disabledshooting.blogspot.com/

Back to top Go down

Re: Chat

Post by Aaron on Sun Feb 08, 2015 10:31 am

If anyone has the starships books, I'm looking to make a Sulaco type ship. Similar capabilities to whats shown in Aliens and the Technical Manual but she'd be obselete by now. Just posted at Earth for asteroid defense and the odd emergency.
avatar
Aaron
Player
Player

Posts : 682
Join date : 2011-05-28
Age : 39
Location : Timepire Mobile Command Center (Canada)

View user profile http://disabledshooting.blogspot.com/

Back to top Go down

Re: Chat

Post by mikey on Sun Feb 08, 2015 1:00 pm

OK, been awhile since I saw Aliens, give me a quick refresher; medium but outmoded weapons, what sort of armor, speed, atmo capabilities, etc.? I'll nail down th particulars from your description.
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: Chat

Post by Aaron on Sun Feb 08, 2015 2:55 pm

Yeah medium but outmoded weapons. We're looking for a ship thats primarily a light troop transport with anti-ship and orbital bombardment as secondary roles.

So anti-ship/bombardment would likely be handled by missiles with some small turrets for defence. Sulaco had a ship disabling particle cannon in the Tech Manual as well as some mines and assorted EW stuff. Don't particularly care if the particle cannon makes it in.

Armour, speed and stuff, lets go with light and fast. Don't forget the cryo tubes and to leave a space free for later
avatar
Aaron
Player
Player

Posts : 682
Join date : 2011-05-28
Age : 39
Location : Timepire Mobile Command Center (Canada)

View user profile http://disabledshooting.blogspot.com/

Back to top Go down

Re: Chat

Post by mikey on Tue Feb 10, 2015 9:06 am

OK question: I'm 'bout ready to try and create my suit and gear up my character. It's going to be based on a scout suit, done up for a sapper. What size limit are we going with for the shoulder-mounted weapon, 0.5x lift like for a wrist mounted cyber-gun or something else? Also, I have to assume that shoulder-mounted weapon needs to be used with Gunner skill instead of Guns because of the location and mounting, right?
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: Chat

Post by Aaron on Tue Feb 10, 2015 12:36 pm

My standard is just so that its reasonable. Can you carry a shoulder mounted 25mm assault cannon? Yes. Though I would expect it to be built in a way so that you can still use hallways, doors, etc.

In other words we shouldn't be sticking it on as if we ripped it out of an AFV and glued it to your shoulder. So something like that would likely only have the barrel and breech over the shoulder, with the ammo and a feed system on the back.
avatar
Aaron
Player
Player

Posts : 682
Join date : 2011-05-28
Age : 39
Location : Timepire Mobile Command Center (Canada)

View user profile http://disabledshooting.blogspot.com/

Back to top Go down

Re: Chat

Post by Aaron on Tue Feb 10, 2015 12:39 pm

No, the skill for the weapon is fine. I'm assuming the mount does the work for you, and just follows the marker on your HUD. The skill would more be for reloading and familiarity.
avatar
Aaron
Player
Player

Posts : 682
Join date : 2011-05-28
Age : 39
Location : Timepire Mobile Command Center (Canada)

View user profile http://disabledshooting.blogspot.com/

Back to top Go down

Re: Chat

Post by mikey on Tue Feb 10, 2015 12:52 pm

Wait, a 25mm autocannon on your shoulder is reasonable? Laughing Even so, I guess that shoulder-mount 64mm mortar I was hoping for is right out. Wink I'll figure something out once I'm done figuring out my cyberware and fiddling with the onboard sensors and tools. I'm guessing one tool per wrist/arm isn't too cray-cray?
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: Chat

Post by Aaron on Tue Feb 10, 2015 1:23 pm

I think thats fine.

You could take 64mm mortar bombs to chuck at people!
avatar
Aaron
Player
Player

Posts : 682
Join date : 2011-05-28
Age : 39
Location : Timepire Mobile Command Center (Canada)

View user profile http://disabledshooting.blogspot.com/

Back to top Go down

Re: Chat

Post by mikey on Wed Feb 11, 2015 10:13 am

Nice. But I think the 40mm UBGL will have to suffice.
avatar
mikey
User
User

Posts : 419
Join date : 2013-06-05
Age : 102
Location : Jersey Devil

View user profile

Back to top Go down

Re: Chat

Post by Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum