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Dice Rolls, Etc.
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Tsukiyumi
Aaron
6 posters
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Re: Dice Rolls, Etc.
Awareness test.
My Per is 38
On the site you linked to, I rolled a 5 on a d100.
Woo hoo!
My Per is 38
On the site you linked to, I rolled a 5 on a d100.
Woo hoo!
Re: Dice Rolls, Etc.
Verbal Per test to see if he recognizes Eigneh as an Adeptus Astartes.
My Per is 44 (+10)
roll... 56.
so Verbal doesn't get it.
My Per is 44 (+10)
roll... 56.
so Verbal doesn't get it.
Re: Dice Rolls, Etc.
Taura Arcadum takes a perception test to determine whether the captain is an Adeptus Astartes in her eyes.
There is no bonus from skills (I just checked)
Character's perception is at 30.
I rolled a 93, therefore failed. Miserably.
There is no bonus from skills (I just checked)
Character's perception is at 30.
I rolled a 93, therefore failed. Miserably.
Reliant121- Newb
- Posts : 79
Join date : 2011-05-27
Age : 29
Location : Gosport, Hampshire, UK
Re: Dice Rolls, Etc.
Online dice rollers tend to roll high on first rolls. Often its best to add one roll to how many you're doing and skip the first.
Re: Dice Rolls, Etc.
Damn. That method would have got me a 12!
Reliant121- Newb
- Posts : 79
Join date : 2011-05-27
Age : 29
Location : Gosport, Hampshire, UK
Re: Dice Rolls, Etc.
Well now you know. Though this isn't really an important test so pass or fail doesn't matter. No one has been told that I'm an Astartes so there's not a matter of doubt for the new comers.
Re: Dice Rolls, Etc.
Ardgutz "Waaagh" intimidation test, Str 51 SB (5).
Roll 14 on a d100.
So folks, beat that.
Roll 14 on a d100.
So folks, beat that.
Re: Dice Rolls, Etc.
Eigneh is making a Per roll to check for whats around.
Skill 45, roll 24, two degrees of success + Infra-red Auspex 100m, Dark Light Vision 100m and Hearing Auspex.
Skill 45, roll 24, two degrees of success + Infra-red Auspex 100m, Dark Light Vision 100m and Hearing Auspex.
Re: Dice Rolls, Etc.
Willpower roll came out as a 16. Character is 60 something, so I pass the test. I think.
Reliant121- Newb
- Posts : 79
Join date : 2011-05-27
Age : 29
Location : Gosport, Hampshire, UK
Re: Dice Rolls, Etc.
Initiative roll d10+Agl bonus = 10
Could be better, could be worse... It's a nice middle ground.
Could be better, could be worse... It's a nice middle ground.
Re: Dice Rolls, Etc.
Roll: 2
Agility bonus: 2
Initiative: 4
Ah, dead last, probably.
Agility bonus: 2
Initiative: 4
Ah, dead last, probably.
Lighthawk- User
- Posts : 123
Join date : 2011-05-27
Age : 40
Re: Dice Rolls, Etc.
12 = Tsu
10 = Deepcrush
4 = Light
just waiting on the rest I guess!!!!! HELLO!!!!!!!!!!!!!!!!!
10 = Deepcrush
4 = Light
just waiting on the rest I guess!!!!! HELLO!!!!!!!!!!!!!!!!!
Re: Dice Rolls, Etc.
Okay, so... firing at the half-snake mech-thing between us and Ard. Constantine has a BS of 39. Two-weapon wielder skill lets him use a full action to fire both plasma pistols with -20 penalty... but Ambidextrous skill reduces that to -10, and the red-dot laser sights on both puts it back to 39. Rolled a 12 and a 35, so two hits.
Damage roll: 0 and 9, so 1d10+6 on both equals 6 damage for one shot and 15 for the other.
Damage roll: 0 and 9, so 1d10+6 on both equals 6 damage for one shot and 15 for the other.
Re: Dice Rolls, Etc.
Ard goes first on the charge, striking with his power klaw. Power Klaw - 2d10E Pen 10, Power Field, Tearing, Unwieldy, x2 Str Bonus with Klaw attacks. Furious Assault on top of Swift Attack with Charge bonus. WS total 53 including add ons.
Attack one - 38, follow up 13
Attack two - 1, follow up 12
Attack one hit one - 2d10+10 = 8+3+10 = 21
Attack one hit two - 2d10+10 = 8+10+10 = 28
Attack two hit one - 2d10+10 = 4+10+10 = 24
Attack two hit two - 2d10+10 = 7+4+10 = 21
Total damage 94. Aaron, my weapon allows for enemies to attempt agility save without penalty. So four save attempts if you please.
Attack one - 38, follow up 13
Attack two - 1, follow up 12
Attack one hit one - 2d10+10 = 8+3+10 = 21
Attack one hit two - 2d10+10 = 8+10+10 = 28
Attack two hit one - 2d10+10 = 4+10+10 = 24
Attack two hit two - 2d10+10 = 7+4+10 = 21
Total damage 94. Aaron, my weapon allows for enemies to attempt agility save without penalty. So four save attempts if you please.
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